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Prodeus is the original first-person shooter that was once popular, but reimagined using the latest rendering techniques. The game has the high-end quality that you would expect from an AAA experience but still abides by certain aesthetic and technical boundaries of old hardware.Our Art Style:High Quality 3D Retro Aesthetic
An emphasis on over the high visual effects.
Fantastic dismemberment technique
Infinite blood (go insane, paint the walls red!)
Gameplay: Fast pace action
Hellish destruction
Dynamic Soundtrack
Combat simulations that involve the body and mind.
Armed forces of heavy duty
There are many secrets you could discover
Replayability:Continuous support
User generated content
The Level Editor is easy to use and simple to use.
Jason Mojica and Michael Voeller from Bounding Box Software are developing Team:Prodeus. They’ve worked together with FPS development for more than 25 years, and have a wealth of experience as free-lance artists and designers.
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